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Art director Vanessa Chia told me that while voxels can be difficult to work with, “a limited canvas is a great way for us to distill an idea to its essence.” This visually striking dungeon crawler embraces voxels as a style akin to pixel art. Minecraft, for example, uses voxels to track the state of the land you’re exploring - although the graphics themselves are rendered as ordinary polygons.įour developers I talked to found their own use case for this old but increasingly useful tool - and their ambitions are all wildly different. They’re not so hot for, say, making super-realistic 3D representations of things, but they’re great if you plan on adding or subtracting them a lot for example, if the player will be building or digging.
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